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Starter Profession Grinding Guides

Brawler Grinding Guide

Basics:

Kill MOBs around starting cities (Mos Eisley is great) for levels 1-3 for all the weapon trees.

For level 4, get some Doc buffs (and Dancer/Musician buffs if you can find them) and head to the Tusken Fort on Tatooine or do Quenker missions on Dantooine. Another great place is the Singing Mountain Clan Cave on Dathomir, just kill the quick-spawn Slaves in the bottom to level quickly with little danger.

Berserk 1 is good to use at lower levels.

Optional: Get some clothes with Bio-Engineer enhancements for Stun/Melee Defense and Intimidation/Warcry bonuses. Be aware that the highest that each of these bonuses can accumulate is +25 (even though it will add up higher, it will only count up to the +25).

Read more: Brawler Grinding Guide

Entertainer Grinding Guide

Image Designer:

Gained by completing an imaging session.

You can gain one-third the XP by working on yourself.

You DO NOT have to actually change a feature to gain the XP, just complete the session.

Grind:
Novice: Hair Color [hair_color] through Hairstyle 2
Hairstyle 2: Eye Color [eye_color] through Hairstyle 4

Read more: Entertainer Grinding Guide

Marksman Grinding Guide

Basics:

Kill MOBs around starting cities (Mos Eisley is great) for levels 1-3 for all the weapon trees.

For level 4, get some Doc buffs (and Dancer/Musician buffs if you can find them) and head to the Tusken Fort on Tatooine or do Quenker missions on Dantooine. Another great place is the Singing Mountain Clan Cave on Dathomir, just kill the quick-spawn Slaves in the bottom to level quickly with little danger.

Overcharge Shot 1 is powerful, but also really slow and will rapidly decay a weapon if repeatedly used.

Read more: Marksman Grinding Guide

Medic Grinding Guide

Basics:

For the medical lines, go up Pharmacology first so you can use some Stim Cs, then Diagnostics for speed, and finally First Aid (the higher stims will let you heal more anyway, so this line isn’t as important). Organic Chemistry can be done at any point, unless you want to produce your own medial supplies (not recommended for the grinder).

Medical:
Gained by healing damage and wounds, based on the amount healed.
More XP is gained from healing large amounts of both Health and Action.
Buy a crate of Small Stimpack Bs and a crate of Small Stimpack Cs with low Medical Usage. Use the Bs until you get high enough in Pharmacology to use the Cs (around level 3 or 4).

Read more: Medic Grinding Guide

 

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